Having seen some of Ben Mauro‘s latest stuff, I felt I owed it to myself to get some Zbrushing done. I wanted to get something sculpted quickly out of Zbrush and then painted over in Photoshop. The sculpt turned out a little more tech and hard edged than I’d anticipated, which lead to a long paint over process than I was hoping for. The head, in particular, was pretty undefined and meant I had to go back into Zbrush to give it a bit of a kicking, and even then it took some serious paint over trial and error to get a result I was happy with.
Having said that, this experiment really showed me that I can go straight into Zbrush with nothing more than a vague idea in mind and come up with something interesting. Certain areas of this character I feel pretty confident in saying I would not have come up with if I’d started by sketching. I’m thinking of the ribcage stylings in particular. I’m keen to give it another crack soon.